Difference between revisions of "Guilds"

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==Introduction==
 
[[Image:flag_small.jpg|left]]
 
Below are listed the Ships, House and Harbour that comprise the factions of [[Colorado Rogues]] .  Each faction has its own purpose and personality. 
 
  
On each ship's page you will find information as well as thier roster and individual member pages by clicking thier name indicated as a blue link.
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Though not ships, Guilds are individual groups specialized in an area that members from multiple ships can be a part of.  Basically a member of a ship can also be members of multiple guilds, but not multiple ships.
  
Purple links will indicate those that are still under construction.
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The guilds are not represented by a Captain and therefore do not function as a unique entity. Each Guild Master is head of projects pertaining to their specific field of focus and expertise. Individual guilds may have special requirements for membership and these requirements are determined by their respective Guild Master.
  
==The Blood Eagle==
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'''[[The Thieves Guild]] - [[Genie_Da_Djinn|Genie]]'''
 
 
[[Image:BloodEagle-Flag.jpg|200x300px|left]]
 
 
 
'''Theme:''' Norse Culture
 
 
 
[[The Blood Eagle]] still focuses on Royal Navy turned to piracy but has now sailed to northern waters to expand their exploration. 
 
 
 
Commanded by [[Captain]] [[McEwok]].
 
 
 
Their colors are Red and Black.
 
 
 
==The Andromeda==
 
 
 
[[Image:Andromeda.jpg|200x300px|left]]
 
 
 
[[The Andromeda]] is a ship with a fleet support participation focus with a family bond.
 
 
 
This ship is run by [[Captain Bonzi D Darkstar]]
 
 
 
Their colors are Gold and Black
 
 
 
==The Harbour==
 
 
 
[[Image:Harbour_Banner.jpg|200x300px||left]]
 
 
 
'''Theme:''' Maritime Myth and Lore.
 
 
 
[[The Harbour]] is the central port for the [[Colorado Rogues]].  all new people go through the harbour and are put under the [[Harbourmaster]]  for the Step n' Fetch program for one year.  At the end of the year they are judged on performance and either inducted into the ranks or repeating the program another year.
 
 
 
The [[Harbourmaster]] is [[Harbourmaster]] [[Jettie]]
 
 
 
Their colors are White, Orange and Black
 
 
 
==The House==
 
 
 
[[Image:Crickets.jpg|200x300px|left]]
 
 
 
'''Theme:''' World History of Women
 
 
 
[[The House]] is located on the Island and is a den of earthly delights.  Many of the Parties and Dances are organized by the wenches. 
 
 
 
[[The House]] is run by [[Madam]] [[Theodosia Devyne]]  Their colors are Burgandy, Green and Black
 
 
 
==The Lady Sinister==
 
 
 
[[Image:SinisterFlag-small.png|left]]
 
 
 
'''Theme:''' Black Powder and Firearms
 
 
 
[[The Lady Sinister]] in this year of Two Thousand and Thirteen was given the standard of the [[Colorado Rogues]] to bear as the newest flagship of the fleet.
 
 
 
This ship is under the command of [[Captain]] [[Ogre M Greybeard]], [[Commodore]] of the Rogues
 
 
 
Their colors are Silver and Black
 
 
 
==The Nautilus==
 
 
 
[[Image:Nautilus-banner-small.png|200x300px|left]]
 
 
 
'''Theme:''' General Caribbean Piracy
 
 
 
[[The Nautilus]] is focused on many structure and service goals that comprise the Rogues as a community with a strong focus on historical and reality involvement. The Mythos of King Neptune plays a large role in their theme.
 
 
 
This is the ship run by [[Captain]] [[Daphne TartNSweet]]
 
 
 
Their colors are Aquamarine and Sand, with accents of Bronze, Steel and Black.
 
 
 
==The Gadjo Safir==
 
 
 
[[File:Gadjo Safir banner.jpg|200x300px|left]]
 
 
 
'''Theme:''' Black Sea Merchants
 
 
 
[[The Gadjo Safir]] is a band of merchants offering the Rogues the ability to turn plundered bounty into spendable coin.
 
 
 
This ship is run by [[Captain]] [[Stiltzkin]]
 
 
 
Their colors are Royal Blue and Copper.
 
 
 
==Shore Leave (Emeritus/Non-Commissioned Rogues) ==
 
 
 
Those rogues that have retired or currently have no ship to report to can be found listed on the [[Shore Leave]] Roster.
 
 
 
==The Guilds==
 
 
 
Though not ships, Guilds are individual groups specialized in an area that members from multiple ships can be a part of.  Basically a member of a ship can also be members of multiple guilds.  But not multiple ships.
 
 
 
These are represented by Fleet [[Guild Master]] [[Boutz|Buotz]] on the council.
 
 
 
 
 
'''[[The Thieves Guild]] - [[Fingers]]'''
 
  
 
* Administration of The Thieves Game  
 
* Administration of The Thieves Game  
  
*Judges for events and neutral voices where needed in disputes.
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'''[[The Assassin's Guild]] - [[Genie_Da_Djinn|Genie]]'''
 
 
'''[[The Assassin's Guild]] - [[Boutz|Buotz]]'''
 
  
 
*Administration of the Assassin's Game.
 
*Administration of the Assassin's Game.
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*Guild focusing on Medical and Spiritual healing.
 
*Guild focusing on Medical and Spiritual healing.
  
'''[[The Church of the Dirty Virgin]] - [[Requiem]]'''
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'''[[The Church of the Dirty Virgin]] - [[Po Knose]]'''
  
 
* Spiritual Advice, some real some jest.
 
* Spiritual Advice, some real some jest.
  
'''[[The Galley]] - [[Valya]]'''
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'''[[The Galley]] - [[Genie_Da_Djinn|Genie]]'''
  
 
*Cook's Guild.  Servers of fine culinary delights at commissioned events.
 
*Cook's Guild.  Servers of fine culinary delights at commissioned events.
  
'''[[Brewmeister's Guild]] - [[Bardkin]]'''
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'''[[Brewmeister's Guild]] - [[Half Moon]]'''
  
 
*Where Grog meets artistry.
 
*Where Grog meets artistry.
  
'''[[The Artisan's Guild]] - [[Solace]]'''
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'''[[The Artisan's Guild]] - [[Cobalt]]'''
  
 
*Where artists and artisans can inspire and collaborate.
 
*Where artists and artisans can inspire and collaborate.
  
'''[[The Archives Guild]] - [[Fidget McFeely]]'''
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'''[[The Archives Guild]] - [[Starbuck]]'''
  
 
*Historians, dedicated to writing it down so you don't have to remember.
 
*Historians, dedicated to writing it down so you don't have to remember.
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'''[[The Bard's College]] - <GM position vacant>'''
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* Thespians and musicians dedicated to educating and entertaining the fleet.

Latest revision as of 20:16, 6 October 2018

Though not ships, Guilds are individual groups specialized in an area that members from multiple ships can be a part of. Basically a member of a ship can also be members of multiple guilds, but not multiple ships.

The guilds are not represented by a Captain and therefore do not function as a unique entity. Each Guild Master is head of projects pertaining to their specific field of focus and expertise. Individual guilds may have special requirements for membership and these requirements are determined by their respective Guild Master.

The Thieves Guild - Genie

  • Administration of The Thieves Game

The Assassin's Guild - Genie

  • Administration of the Assassin's Game.

Our Lady of Perpetual Crisis - DD

  • Guild focusing on Medical and Spiritual healing.

The Church of the Dirty Virgin - Po Knose

  • Spiritual Advice, some real some jest.

The Galley - Genie

  • Cook's Guild. Servers of fine culinary delights at commissioned events.

Brewmeister's Guild - Half Moon

  • Where Grog meets artistry.

The Artisan's Guild - Cobalt

  • Where artists and artisans can inspire and collaborate.

The Archives Guild - Starbuck

  • Historians, dedicated to writing it down so you don't have to remember.

The Bard's College - <GM position vacant>

  • Thespians and musicians dedicated to educating and entertaining the fleet.